Samurai Jack, created by Genndy Tartakovsky for Cartoon Network in 2001, was one of the cartoons that I remember falling in love with immediately. I liked the idea that a hero didn’t have to be a man of many words, I was a shy kid, and his silence spoke volumes. Jack’s blade, a magical katana that could literally cut through anything, was one of the many aspects I attempted to emulate during my playtime, except mine was made from a consecutive string of markers. Needless to say, Samurai Jack was a big deal to me, so when I woke up to the news about Samurai Jack: Battle Through Time, I was elated.
Samurai Jack: Battle Through Time is set before Jack battled Aku, the shape-shifting demon and Jack’s arch nemesis. He will then have to traverse through several timelines, team up with various allies, and defeat numerous villains before once again taking on Aku. Players will trek through different worlds, as seen in popular episodes, all while “determining a new legend.”
While not much is known about Samurai Jack: Battle Through Time, based on the trailer, it seems to be a hack-and-slash action-adventure video game with over a dozen melee and ranged weapons. Players will also be able to level up and unlock new skills that fit their play style. The graphics mesh well with the original animation, and their original actors even voice the characters.
Samurai Jack: Battle Through Time was also the subject of the Adult Swim booth at PAX 2020, meaning more information should be released within the next few weeks. What we do know for sure is the game will be available for Nintendo Switch, PlayStation 4, Xbox One, and PC via Steam. The projected release in the summer of 2020. Overall, Samurai Jack was one of the best cartoons of the early 2000’s, and I am looking forward to recapturing my childhood and kicking Aku’s butt once and for all!