Legends Of Tomorrow – “The Good, The Bad, And The Cuddly” Review

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Franz Drameh as Jefferson “Jax” Jackson. Photo courtesy of DC Legends TV.

Please Keep In Mind That This Article Contains Spoilers For “The Good, The Bad, And The Cuddly” and Events That Occurred Prior.

There was a lot to love about this finale. I’m not sure it tops last season’s, but it certainly was a spectacular culmination of the season’s storyline with an immensely satisfying and crazy finish.

The action started right out out of the gate as we were given a pretty awesome fight sequence as Wally distracted Mallus so that the Legends could attempt to use the totems against him. While it was a well done sequence, it did nothing to hurt Mallus. In order for the the Legends to escape, Rip had to sacrifice his life to only slow down Mallus. While I don’t much care for Rip—as you guys may have guessed at this point—his final line about wanting to see his wife and child was a good one to go out on. It doesn’t help that the show will probably bring him back again at some point though.

Speaking of bringing people back, it was nice seeing a bunch of familiar faces from not only past episodes this season—something that in turn made those adventures more important in hindsight—but also former allies like Jonah Hex and Jax. It was great seeing Jax again, but I did feel it was an odd choice for the writers to suddenly inform us that it’s five years down the line for him and that he has a baby. I guess that’s the writers way of telling us he isn’t coming back? As for Jonah, It was cool to see him again but I felt that whole little flirt thing he had with Zari did not fit well at all.

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Maisie Richardson-Sellers as Amaya Jiwe/Vixen (left) and Tala Ashe as Zari (right). Photo courtesy of DC Legends TV.



One face I did find odd to see again—and so soon—was Kausa. Having saved Zambesi (something which hadn’t properly been spelled out for us until this point), history played out nicer for Amaya’s lineage. Kausa and Mari share the role of Vixen and the power of the spirit totem in the present day.  While it’s nice to see her get a happy ending, I can’t help but note that it completely detracts from her tragic sacrifice only episodes earlier. But it is what it is, and I’m sure we will see more of her down the line since she is now protecting all of the totems. I guess it’s what we get when the actress for Mari is never available to reprise her role.

While most of the proceedings were great, there was a huge flub.  The fact that Amaya and Nate had to go on a spiritual journey to figure out that they all had to use the totems together as a team was RIDICULOUS. Did we not already know this? And is this not simply common sense? I found it annoying that the episode wasted so much time with this, and used it to extend the imminent battle longer than needed. On top of it all, Sarah was particularly out of character for most of these sections.  I still don’t have any idea why she was being such a Debbie Downer for the whole team. What does make sense within her character is being hesitant to be the bearer of the death totem. What doesn’t make sense, is for her to bring her entire team down and make them feel like they aren’t enough for the task at hand. It was another example of needlessly extending the time before the final battle.

Now all of the battle sequences were great fun. The all out battle with all of the Legends and their allies against armies from across time was a great joy to witness. It truly did feel like a classic, but twisted, Wild West shootout. The real winner of the episode, though, was Beebo. A giant, Mallus sized Beebo doll.  The savior of the world. An idea so insane, and so ridiculous, that somehow it worked flawlessly as the final battle against Mallus. My jaw was on the floor as I watched it all go down, and wondered how it was miraculously working so well.

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Nick Zano as Nate Heywood/Steel (left) and Maisie Richardson-Sellers as Amaya Jiwe/Vixen (right). Photo courtesy of DC Legends TV.


Now one of the best aspects of the episode that is easy to gloss over was Damien and his journey. He was given an unorthodox redemption storyline. While he didn’t convert to the good guys, he did become more humanized as he sacrificed his life in order to save Nora. It was wonderfully realized and would make an extremely satisfying conclusion to this character that we’ve fought with for years now. A truly evil man found something to lay down his life for after hundreds of years. On top of all of that, I’m happy that Nora made it out okay. Maybe we can see some of her attempts to reconcile with the team in the next season.

Now for Nate and Amaya. Their relationship was always doomed to end. It’s a great tragic thread that comes with all of the time traveling shenanigans, one I hope they stick with. That being said, according to Entertainment Weekly, Amaya will be back regularly next season. That seems like a poor choice, and as much as I love Amaya, the whole ending of their relationship seems moot if she’s back on the Waverider (again) in an episode. If they really don’t want to stick with the tragic route, they need to find a loophole in time fast so that they can quit it with this back and forth nonsense.

Legends season three wrapped up in a satisfying and entertaining fashion. The one thing it was missing the most of, was Constantine.  Lucky for us, it would seem that the Legends have some answering to do for him. Next seasons story revolving around Constantine and his world is an extremely exciting prospect, and even more so that it’s directly due to their actions against Mallus.

What did you guys think about the episode?  Make sure to leave your thoughts down below!


Bonus Notes:
– I’m happy that Nate finally got to use his earth totem, but sadly it looked the cheesiest of them all.
– With Helen back, I was really hoping for a Wonder Woman name drop.
– Mick’s comment out the stupid hawk people were great. Because they were pretty stupid.
– Everyone arguing how to pronounce Mallus was a great gag.

 

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Author: Russ Milheim

I'm Russ, and I'm a nerd to the core. Pop culture is the fuel that drives me. Television, Movies, Games, Comics, and Superheroes are my passions in life. Want to talk anything DC or Marvel? I’m here for you. Like Funko Pop! figures? Those are my thing as well. The moral of the story, is that I felt Game of Nerds was the best place to try and share my love for all things pop culture to the world, and engage with people across the world.

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