In my line of work, it’s important to remain grounded and not think too full of oneself. Sometimes the glory of being a content writer causes my ego to swell and I need to be knocked down a few pegs. When I find a video game that has been created by sassy and witty individuals, I quickly remind myself what this industry is supposed to be about. Gaming is supposed to be fun! It has become such a serious industry and it’s great to come across a team that knocks that facade down in an enjoyable way. It’s with great pleasure that I present to you Ooblets.
Ooblets will be a wonderful mashup of Pokémon, Harvest Moon, and Animal Crossing. I know, big surprise there, nearly every game I offer you has these influences however, Ooblets is a little different from the rest. Sure, there is farming, but there is also the nurturing and training of Oobs; the Pokémon like creatures, and epic dance battles between various trainers and other Oobs. That’s right, I said dance battles. When one isn’t living their best life on the farm, they can travel to distant and unique lands, complete with their own biomes and region specific Ooblets. These adorable creatures can be upgraded, and they can even give you access to a super cool club. Overall, Ooblets sounds like a game I can get behind.
The trailer begins with a lovely tune and fascinating animation. A young person is tilling their yard and planting seeds, you know, mundane farming work. When suddenly, a purple plant births a cute bird and a yellow flower releases an angry critter! After the emerging Ooblets are shown, the main character begins traversing through several different towns, various landscapes, and a variety of different climates. As they travel along their desired path a cool bear bison hybrid in shades appears and displays the turn-based combat one can expect during Oob battles. There is also a shopping a character customization montage. It appears that there is a great deal of character and overall game customization and that characters can have multiple Ooblets at their disposal. I am really interested in seeing the different Ooblets and what various abilities they have to offer their environment.
What really grabbed my attention was the website’s FAQ page. The development team, Glumberland, consists of a husband and wife team AKA Rebecca and Ben. Handcrafting a video game is challenging with a large development team, let alone just two people so they carefully answered any question one could have. They are snarky and charming, it’s clear that their email inbox is rampant with a plethora of similar emails all day every day. I adore the fact they grabbed the bull by the horns and laid everything out there. It’s great to see an indie developer not afraid of telling people to leave them be while they finish their project. Therefore, I will be purchasing Ooblets the moment Steam notifies me that it’s available. Ooblets will be found on PC via Steam and Xbox One in the, hopefully, near future. In the end, I am excited to see what Rebecca and Ben have created and I hope to see some of their personality shine through in Ooblets.